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  #1  
Old 01-22-2010, 08:47 PM
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Default English translation patch!

Just to let you all know a full Dragonball Online English patch is more than Possible!

Check last edit to see if i've uploaded a new version.

Hey there mateys! For those who were able to play (being korean maybe), here comes an incomplete translation patch for the game. i will update later, if you see some errors you would like to see corrected, i am happy to try and fix them. By downloading this file you agree that is your responsability to be using a modified file to play the game, for the all the bugs that it may cause, and for the legality involved. I know some translated things don't make sense, and that's because i translated it blind, editing the file without knowing exactly what part of the GUI it was, and maybe because i don't speak english that well either, or korean, at all. It will be better than playing in korean, i bet. Oh! if you guys figure out a way to translate the text in the loading screen, please tell me.

Instalation instructions:
1) Download this.
2) Go to your DBO installation directory\pack default: c:\\netmarble\DBO\pack\ (My Computer->C:->netmarble->DBO->pack)
4) Rename file lang0.pak to lang0backup.pak.
5) Move the edited file there.
6) You're good to go, have fun.

- When they release updates, you might need to install the file all over again.

I don't think it is possible to translate item, quest, npc or skill names, dialogs or descriptions, because they send them during gameplay, and i don't know how to edit pak texture files, so all text that is drawn through a texture would also be in korean, please tell me how to do it if you find out.



it works, try it out

Last edited by bakemonoshi; 02-02-2010 at 12:05 AM.
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Old 01-23-2010, 01:07 AM
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Someone tell us if it ACTUALLY works.
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Old 01-23-2010, 01:15 AM
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Yes it could be great to know if it does..
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Old 01-23-2010, 01:28 AM
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Default Yeah it does

Check the screenie dudes. just added character descriptions, thank you dbmmo. Me and my buds will always test it out before posting, so it works.

Last edited by bakemonoshi; 01-23-2010 at 01:36 AM.
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Old 01-23-2010, 02:22 AM
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I TOLD YALL ITS POSSIBLE!!! Haahahahahha now who's laughing??? Localization IS the key to english DBO!
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Old 01-23-2010, 02:31 AM
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it wasen't through the software you mencioned, i edited the file manually, but yes, it was possible. :P
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Old 01-23-2010, 03:09 AM
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Whatever, localization of these files can be done as well. Great job dude. Make a video of it in English.
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Old 01-23-2010, 03:38 AM
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I'm uploading it right now. Wait a sec.

Last edited by bakemonoshi; 01-23-2010 at 04:32 AM.
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Old 01-23-2010, 04:08 AM
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Your game shouldn't work. Your patcher detects the difference in the lang file, and overrides it.

We have tried manual UI edits before, with patchers preventing them.
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Old 01-23-2010, 04:41 AM
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Default It DOES! thenm it.

Quote:
Originally Posted by Nero_Jinous View Post
Your game shouldn't work. Your patcher detects the difference in the lang file, and overrides it.

We have tried manual UI edits before, with patchers preventing them.
Yeah but maybe you didn't try to keep the exact same filesize, deleting some useless stuff off the same section of the file, instead of another ones, for what i understand, the patch divides the file in sections VARIABLES, the CODE, more VARIABLES, more code, etc. In this individual file, at least. It DOES work, and it was really hard to do, so try it out instead of talking. your original file is safe, anyways.

If the lang0.pak is updated, however, it WILL be overwritten. if that happens, and the filesize changes, i will compare the original with my latest version of the file to use the method all over again. Which happened once in 2 weeks until now, and was solved in 5 min, so don't worry, if the filesize dosen't change you can just overwrite the file once more.

Enjoy.

Last edited by bakemonoshi; 01-23-2010 at 04:58 AM.
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