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#1
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Just to let you all know a full Dragonball Online English patch is more than Possible!
Check last edit to see if i've uploaded a new version. Hey there mateys! For those who were able to play (being korean maybe), here comes an incomplete translation patch for the game. i will update later, if you see some errors you would like to see corrected, i am happy to try and fix them. By downloading this file you agree that is your responsability to be using a modified file to play the game, for the all the bugs that it may cause, and for the legality involved. I know some translated things don't make sense, and that's because i translated it blind, editing the file without knowing exactly what part of the GUI it was, and maybe because i don't speak english that well either, or korean, at all. It will be better than playing in korean, i bet. Oh! if you guys figure out a way to translate the text in the loading screen, please tell me. Instalation instructions: 1) Download this.2) Go to your DBO installation directory\pack default: c:\\netmarble\DBO\pack\ (My Computer->C:->netmarble->DBO->pack) 4) Rename file lang0.pak to lang0backup.pak. 5) Move the edited file there. 6) You're good to go, have fun. ![]() - When they release updates, you might need to install the file all over again. I don't think it is possible to translate item, quest, npc or skill names, dialogs or descriptions, because they send them during gameplay, and i don't know how to edit pak texture files, so all text that is drawn through a texture would also be in korean, please tell me how to do it if you find out. ![]() it works, try it out Last edited by bakemonoshi; 02-02-2010 at 12:05 AM. |
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#2
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Someone tell us if it ACTUALLY works.
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#3
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Yes it could be great to know if it does..
__________________
"You may win a thousand fights, but you can only lose one!" "Where in the Nine Hells did you ever get the notion I would fight fair?"
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#4
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Check the screenie dudes. just added character descriptions, thank you dbmmo. Me and my buds will always test it out before posting, so it works.
Last edited by bakemonoshi; 01-23-2010 at 01:36 AM. |
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#5
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I TOLD YALL ITS POSSIBLE!!! Haahahahahha now who's laughing??? Localization IS the key to english DBO!
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"The difference is drinkability" |
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#6
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it wasen't through the software you mencioned, i edited the file manually, but yes, it was possible. :P
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#7
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Whatever, localization of these files can be done as well. Great job dude. Make a video of it in English.
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"The difference is drinkability" |
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#8
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I'm uploading it right now. Wait a sec.
Last edited by bakemonoshi; 01-23-2010 at 04:32 AM. |
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#9
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Your game shouldn't work. Your patcher detects the difference in the lang file, and overrides it.
We have tried manual UI edits before, with patchers preventing them.
__________________
![]() NeroJinous, level 33, Human Martial-artist(Pole-arm), Server 데브라 |
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#10
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Quote:
If the lang0.pak is updated, however, it WILL be overwritten. if that happens, and the filesize changes, i will compare the original with my latest version of the file to use the method all over again. Which happened once in 2 weeks until now, and was solved in 5 min, so don't worry, if the filesize dosen't change you can just overwrite the file once more. Enjoy.
Last edited by bakemonoshi; 01-23-2010 at 04:58 AM. |
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